package de.koller.zero.engine.commands;

import de.koller.zero.arch.CTTZNode;
import de.koller.zero.arch.ICommand;
import de.koller.zero.engine.ZeroEngine;

public class SaveGame implements ICommand {

	@Override
	public void handleCommand( CTTZNode engine ) {
		engine.root.realm.updateNode();
	}
	
}
